Liam Melugin

In my childhood, one thing I always enjoyed was video games. I didn’t really think of myself as creative at the time, but I did know that I always enjoyed the experiences. As I grew older I began to think that I wanted to create games and pushed towards that. This idea led me to start creating. Whether it was creating game ideas, getting into photography, or writing, I felt like I was doing what I dreamed of.

When I started college at The University of Texas at Dallas, I was a computer science major. I quickly learned that I wanted to create not code. This led to me changing my major to Design and Production in the School of Arts, Technology, and Emerging Communications. It was a big step for me and helped guide me.

I learned that I enjoy spending time creating things, either digital or physical. After graduating in 2022, I realized I needed to find a career that fits my creative outlook, and that is what I am currently striving for.